About Us

Ghost Town Games is technically a 3-person studio (Gemma, Oli & Phil), but the reality is that we work with a host of (lovely & extremely talented) contractors and partner studios on our games! (which isn’t to mention the countless developers, friends and fans who influence the projects we work on as a studio!)

Forming in 2015 we pride ourselves on making co-operative games, the kind of games you can play with your friends and some pizza on a Friday night, or with some ice cream in your pyjamas on Sunday.

See our work
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Our beginnings

We released our first game ‘Overcooked!’ in 2016 (published by Team 17), which was (much to our great surprise!) a bit of a hit… Gemma joined the team shortly after, and together the three of us make up the core of Ghost Town Games. We co-developed a sequel with Team17 (Overcooked! 2) and a host of other collaborators which brought the game to an even wider audience.

We’re currently working on Stage Fright, a brand new two-player co-operative adventure that we just know you’re going to love!

Follow our journey

Ghost Town Games

Phil Duncan
Oli De-Vine
Gemma Langford

Phil Duncan

Creative Director. Has thoughts about colours.

Oli De-Vine

Gameplay programmer. Wishes magic was real

Gemma Langford

Does words. Wishes she was a vampire.

Stage Fright Team

Marco Furlanetto
Andrea Bo
Francesco Ameglio
Ellanor Bunting
Lily Setterfield
Claudia Taylor-Smith
Florie Poucin
Kate Crabtree
Tamas Vancso
Jonny Bygrave
Felix Isley
Oscar Paterson
Bradley Harris
Zach Johnson
Jérôme Leclerc Couture
Ben Dowie
Maya Thevendra
Jonathan Pace
Sisilia Nedyalkova

Marco Furlanetto

Sound Designer at Settete

Andrea Bo

Sound Designer at Settete

Francesco Ameglio

Sound Designer at Settete

Ellanor Bunting

3D Artist at Krygon Studios

Lily Setterfield

3D Artist at Krygon Studios

Claudia Taylor-Smith

Animator at Paper Snake

Florie Poucin

Senior Animator at Paper Snake

Kate Crabtree

Animator at Paper Snake

Tamas Vancso

Animator at Paper Snake

Jonny Bygrave

Animation Director/ Super cool guy with nice eyes (his words) at Paper Snake

Felix Isley

Co Founder of Paper Snake animation studio

Oscar Paterson

Co Founder of Paper Snake animation studio

Bradley Harris

Senior 3D Artist and Founder of Krygon Studios, a digital art outsourcing studio.

Zach Johnson

Network Programmer

Jérôme Leclerc Couture

Cinematics Director

Ben Dowie

Production Director

Maya Thevendra

Concept Artist

Jonathan Pace

Graphics programmer and VFX artist

Sisilia Nedyalkova

Environment Artist

Proud to work with

Hello Games

Hello Games are a video game development studio and publisher based in Guildford and Cambridge in the UK, and are proudly independent.

Team 17

Independent Games publisher of the Overcooked series.
Tried and true video game veterans, whom over the last 33 years that have developed and published some of the most popular and recognisable video games. From the iconic Worms to The Escapists, Hell Let Loose, DREDGE and a whole lot more.

View their page

Krygon Studios

A Manchester-based digital art outsourcing studio showcasing cutting-edge character animation and 3D production work, the studio creates compelling digital characters and environments ranging from hyper-realistic to stylized art. The exhibition features work from high-profile projects including the MSG Sphere in Las Vegas and collaborations with Dock10, demonstrating expertise in democratizing high-end digital character creation and animation workflows across film, TV, and games industries.

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Settete

Settete is a collective of sound designers and composers based in Turin, Italy.

We have experience in audio for interactive media, such as videogames and installations, sound design for linear media, such as movies, cinematic trailers, adv and corporate videos, then sound art and sonic branding.

We have expertise in every field related to audio production for media, from sound recording, post production, mixing/mastering, authoring, engine integration, middleware implementation.

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Paper Snake

Paper Snake is a remote animation studio specialising in gameplay and cinematics. We have collaborated with high-profile studios, both global and indie, bringing energy, talent, and enthusiasm to every project.

Initially established as an outsource studio, we have become increasingly sought after for co-development work, seamlessly integrating into existing teams. Our specialties include defining animation styles on a project-wide basis, creating bespoke animation pipelines with custom tools for efficient development, and authoring advanced game-ready character rigs.

View their page